=?UTF-8?Q?J=C3=B6rg=20H=C3=B6hle=20?=: mmdevapi/tests: Produce audible output.
Alexandre Julliard
julliard at winehq.org
Thu Feb 9 15:21:48 CST 2012
Module: wine
Branch: master
Commit: f9f704879884a0eb3587b5d8be2060016f61306d
URL: http://source.winehq.org/git/wine.git/?a=commit;h=f9f704879884a0eb3587b5d8be2060016f61306d
Author: Jörg Höhle <hoehle at users.sourceforge.net>
Date: Wed Feb 1 06:53:31 2012 +0100
mmdevapi/tests: Produce audible output.
---
dlls/mmdevapi/tests/render.c | 40 +++++++++++++++++++++++++++++++++++++---
1 files changed, 37 insertions(+), 3 deletions(-)
diff --git a/dlls/mmdevapi/tests/render.c b/dlls/mmdevapi/tests/render.c
index 2427be7..928d93e 100644
--- a/dlls/mmdevapi/tests/render.c
+++ b/dlls/mmdevapi/tests/render.c
@@ -66,6 +66,32 @@ static inline const char *dbgstr_guid( const GUID *id )
return ret;
}
+#define PI 3.14159265358979323846L
+static DWORD wave_generate_tone(PWAVEFORMATEX pwfx, BYTE* data, UINT32 frames)
+{
+ static double phase = 0.; /* normalized to unit, not 2*PI */
+ PWAVEFORMATEXTENSIBLE wfxe = (PWAVEFORMATEXTENSIBLE)pwfx;
+ DWORD cn, i;
+ double delta, y;
+
+ if(!winetest_interactive || wfxe->Format.wFormatTag != WAVE_FORMAT_EXTENSIBLE ||
+ !IsEqualGUID(&wfxe->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))
+ return AUDCLNT_BUFFERFLAGS_SILENT;
+
+ for(delta = phase, cn = 0; cn < wfxe->Format.nChannels;
+ delta += .5/wfxe->Format.nChannels, cn++){
+ for(i = 0; i < frames; i++){
+ y = sin(2*PI*(440.* i / wfxe->Format.nSamplesPerSec + delta));
+ /* assume alignment is granted */
+ ((float*)data)[cn+i*wfxe->Format.nChannels] = y;
+ /* fixme: 16bit for exclusive mode */
+ }
+ }
+ phase += 440.* frames / wfxe->Format.nSamplesPerSec;
+ phase -= floor(phase);
+ return 0;
+}
+
static void test_uninitialized(IAudioClient *ac)
{
HRESULT hr;
@@ -1590,7 +1616,15 @@ static void test_worst_case(void)
hr = IAudioClock_GetPosition(acl, &pos, &pcpos0);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
- /* XAudio2 prefills one period, we don't */
+ /* XAudio2 prefills one period, play without it */
+ if(winetest_debug>2){
+ hr = IAudioRenderClient_GetBuffer(arc, fragment, &data);
+ ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
+
+ hr = IAudioRenderClient_ReleaseBuffer(arc, fragment, AUDCLNT_BUFFERFLAGS_SILENT);
+ ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
+ }
+
hr = IAudioClient_Start(ac);
ok(hr == S_OK, "Start failed: %08x\n", hr);
@@ -1609,8 +1643,8 @@ static void test_worst_case(void)
hr = IAudioRenderClient_GetBuffer(arc, fragment, &data);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
- /* fixme: produce audible output */
- hr = IAudioRenderClient_ReleaseBuffer(arc, fragment, AUDCLNT_BUFFERFLAGS_SILENT);
+ hr = IAudioRenderClient_ReleaseBuffer(arc, fragment,
+ wave_generate_tone(pwfx, data, fragment));
ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
if(hr == S_OK)
sum += fragment;
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