Henri Verbeet : wined3d: Use the device name stored in the adapter in wined3d_enum_adapter_modes().
Alexandre Julliard
julliard at winehq.org
Thu Jun 28 13:55:17 CDT 2012
Module: wine
Branch: master
Commit: e9d0367d296994edb512170fa7839a2d728de25c
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e9d0367d296994edb512170fa7839a2d728de25c
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Jun 28 13:11:12 2012 +0200
wined3d: Use the device name stored in the adapter in wined3d_enum_adapter_modes().
---
dlls/wined3d/directx.c | 94 ++++++++++++++++++++++-------------------------
1 files changed, 44 insertions(+), 50 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index b02f01e..875c333 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2942,71 +2942,65 @@ UINT CDECL wined3d_get_adapter_mode_count(const struct wined3d *wined3d, UINT ad
HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT adapter_idx,
enum wined3d_format_id format_id, UINT mode_idx, struct wined3d_display_mode *mode)
{
+ const struct wined3d_adapter *adapter;
+ const struct wined3d_format *format;
+ UINT format_bits;
+ DEVMODEW m;
+ UINT i = 0;
+ int j = 0;
+
TRACE("wined3d %p, adapter_idx %u, format %s, mode_idx %u, mode %p.\n",
wined3d, adapter_idx, debug_d3dformat(format_id), mode_idx, mode);
if (!mode || adapter_idx >= wined3d->adapter_count)
return WINED3DERR_INVALIDCALL;
- /* TODO: Store modes per adapter and read it from the adapter structure */
- if (!adapter_idx)
- {
- const struct wined3d_format *format = wined3d_get_format(&wined3d->adapters[adapter_idx].gl_info, format_id);
- UINT format_bits = format->byte_count * CHAR_BIT;
- DEVMODEW DevModeW;
- UINT i = 0;
- int j = 0;
+ adapter = &wined3d->adapters[adapter_idx];
+ format = wined3d_get_format(&adapter->gl_info, format_id);
+ format_bits = format->byte_count * CHAR_BIT;
- ZeroMemory(&DevModeW, sizeof(DevModeW));
- DevModeW.dmSize = sizeof(DevModeW);
+ memset(&m, 0, sizeof(m));
+ m.dmSize = sizeof(m);
- /* If we are filtering to a specific format (D3D9), then need to skip
- all unrelated modes, but if mode is irrelevant (D3D8), then we can
- just count through the ones with valid bit depths */
- while (i <= mode_idx)
+ while (i <= mode_idx)
+ {
+ if (!EnumDisplaySettingsExW(adapter->DeviceName, j++, &m, 0))
{
- if (!EnumDisplaySettingsExW(NULL, j++, &DevModeW, 0))
- {
- WARN("Invalid mode_idx %u.\n", mode_idx);
- return WINED3DERR_INVALIDCALL;
- }
-
- if (format_id == WINED3DFMT_UNKNOWN)
- {
- /* This is for D3D8, do not enumerate P8 here */
- if (DevModeW.dmBitsPerPel == 32 || DevModeW.dmBitsPerPel == 16) ++i;
- }
- else if (DevModeW.dmBitsPerPel == format_bits)
- {
- ++i;
- }
+ WARN("Invalid mode_idx %u.\n", mode_idx);
+ return WINED3DERR_INVALIDCALL;
}
- mode->width = DevModeW.dmPelsWidth;
- mode->height = DevModeW.dmPelsHeight;
- mode->refresh_rate = DEFAULT_REFRESH_RATE;
- if (DevModeW.dmFields & DM_DISPLAYFREQUENCY)
- mode->refresh_rate = DevModeW.dmDisplayFrequency;
-
if (format_id == WINED3DFMT_UNKNOWN)
- mode->format_id = pixelformat_for_depth(DevModeW.dmBitsPerPel);
- else
- mode->format_id = format_id;
+ {
+ /* This is for d3d8, do not enumerate P8 here. */
+ if (m.dmBitsPerPel == 32 || m.dmBitsPerPel == 16) ++i;
+ }
+ else if (m.dmBitsPerPel == format_bits)
+ {
+ ++i;
+ }
+ }
- if (!(DevModeW.dmFields & DM_DISPLAYFLAGS))
- mode->scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN;
- else if (DevModeW.u2.dmDisplayFlags & DM_INTERLACED)
- mode->scanline_ordering = WINED3D_SCANLINE_ORDERING_INTERLACED;
- else
- mode->scanline_ordering = WINED3D_SCANLINE_ORDERING_PROGRESSIVE;
+ mode->width = m.dmPelsWidth;
+ mode->height = m.dmPelsHeight;
+ mode->refresh_rate = DEFAULT_REFRESH_RATE;
+ if (m.dmFields & DM_DISPLAYFREQUENCY)
+ mode->refresh_rate = m.dmDisplayFrequency;
- TRACE("%ux%u@%u %u bpp, %s %#x.\n", mode->width, mode->height, mode->refresh_rate,
- DevModeW.dmBitsPerPel, debug_d3dformat(mode->format_id), mode->scanline_ordering);
- }
+ if (format_id == WINED3DFMT_UNKNOWN)
+ mode->format_id = pixelformat_for_depth(m.dmBitsPerPel);
else
- {
- FIXME("Adapter not primary display.\n");
- }
+ mode->format_id = format_id;
+
+ if (!(m.dmFields & DM_DISPLAYFLAGS))
+ mode->scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN;
+ else if (m.u2.dmDisplayFlags & DM_INTERLACED)
+ mode->scanline_ordering = WINED3D_SCANLINE_ORDERING_INTERLACED;
+ else
+ mode->scanline_ordering = WINED3D_SCANLINE_ORDERING_PROGRESSIVE;
+
+ TRACE("%ux%u@%u %u bpp, %s %#x.\n", mode->width, mode->height, mode->refresh_rate,
+ m.dmBitsPerPel, debug_d3dformat(mode->format_id), mode->scanline_ordering);
return WINED3D_OK;
}
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