Michael Stefaniuc : gameux: Print the debug string and not the pointer to it.
Alexandre Julliard
julliard at winehq.org
Mon Mar 26 12:29:31 CDT 2012
Module: wine
Branch: master
Commit: e5db5b8dfdec39cf865fde08e17f622130a54a09
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e5db5b8dfdec39cf865fde08e17f622130a54a09
Author: Michael Stefaniuc <mstefani at redhat.de>
Date: Wed Mar 21 23:35:35 2012 +0100
gameux: Print the debug string and not the pointer to it.
---
dlls/gameux/gameexplorer.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c
index bada386..556bf36 100644
--- a/dlls/gameux/gameexplorer.c
+++ b/dlls/gameux/gameexplorer.c
@@ -683,7 +683,7 @@ static HRESULT GAMEUX_UpdateGame(LPGUID InstanceID) {
LPWSTR lpRegistryPath;
LPWSTR lpGDFBinaryPath, lpGameInstallDirectory;
- TRACE("(%p)\n", debugstr_guid(InstanceID));
+ TRACE("(%s)\n", debugstr_guid(InstanceID));
/* first, check is game exists in CURRENT_USER scope */
installScope = GIS_CURRENT_USER;
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