Henri Verbeet : wined3d: Introduce a structure for shader register indices.
Alexandre Julliard
julliard at winehq.org
Mon Oct 15 14:29:05 CDT 2012
Module: wine
Branch: master
Commit: 5626e165ffbf543a77729ea0480dadd37b878e79
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5626e165ffbf543a77729ea0480dadd37b878e79
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sun Oct 14 18:40:36 2012 +0200
wined3d: Introduce a structure for shader register indices.
---
dlls/wined3d/arb_program_shader.c | 258 ++++++++++++++++++-------------------
dlls/wined3d/glsl_shader.c | 140 +++++++++++---------
dlls/wined3d/shader.c | 118 +++++++++--------
dlls/wined3d/shader_sm1.c | 21 ++--
dlls/wined3d/shader_sm4.c | 25 +---
dlls/wined3d/wined3d_private.h | 16 ++-
6 files changed, 295 insertions(+), 283 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=5626e165ffbf543a77729ea0480dadd37b878e79
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