Henri Verbeet : wined3d: Introduce a structure for shader register indices.

Alexandre Julliard julliard at winehq.org
Mon Oct 15 14:29:05 CDT 2012


Module: wine
Branch: master
Commit: 5626e165ffbf543a77729ea0480dadd37b878e79
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5626e165ffbf543a77729ea0480dadd37b878e79

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sun Oct 14 18:40:36 2012 +0200

wined3d: Introduce a structure for shader register indices.

---

 dlls/wined3d/arb_program_shader.c |  258 ++++++++++++++++++-------------------
 dlls/wined3d/glsl_shader.c        |  140 +++++++++++---------
 dlls/wined3d/shader.c             |  118 +++++++++--------
 dlls/wined3d/shader_sm1.c         |   21 ++--
 dlls/wined3d/shader_sm4.c         |   25 +---
 dlls/wined3d/wined3d_private.h    |   16 ++-
 6 files changed, 295 insertions(+), 283 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=5626e165ffbf543a77729ea0480dadd37b878e79



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