Henri Verbeet : d3d10core: Replace a FIXME with a TRACE in d3d10_device_CreateSamplerState().

Alexandre Julliard julliard at winehq.org
Wed Sep 19 13:39:45 CDT 2012


Module: wine
Branch: master
Commit: 843db2c3643000cab3fc2f9a3167a8c130fb6112
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=843db2c3643000cab3fc2f9a3167a8c130fb6112

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Sep 18 22:13:55 2012 +0200

d3d10core: Replace a FIXME with a TRACE in d3d10_device_CreateSamplerState().

---

 dlls/d3d10core/device.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index 1e54db2..b6c29f4 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -1091,7 +1091,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device *i
     struct d3d10_sampler_state *object;
     HRESULT hr;
 
-    FIXME("iface %p, desc %p, sampler_state %p.\n", iface, desc, sampler_state);
+    TRACE("iface %p, desc %p, sampler_state %p.\n", iface, desc, sampler_state);
 
     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
     if (!object)




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