Henri Verbeet : d3d10core: Replace a FIXME with a TRACE in d3d10_device_CreateSamplerState().
Alexandre Julliard
julliard at winehq.org
Wed Sep 19 13:39:45 CDT 2012
Module: wine
Branch: master
Commit: 843db2c3643000cab3fc2f9a3167a8c130fb6112
URL: http://source.winehq.org/git/wine.git/?a=commit;h=843db2c3643000cab3fc2f9a3167a8c130fb6112
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Sep 18 22:13:55 2012 +0200
d3d10core: Replace a FIXME with a TRACE in d3d10_device_CreateSamplerState().
---
dlls/d3d10core/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index 1e54db2..b6c29f4 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -1091,7 +1091,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device *i
struct d3d10_sampler_state *object;
HRESULT hr;
- FIXME("iface %p, desc %p, sampler_state %p.\n", iface, desc, sampler_state);
+ TRACE("iface %p, desc %p, sampler_state %p.\n", iface, desc, sampler_state);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)
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