=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: 1x1 texures have a power of two size.
Alexandre Julliard
julliard at winehq.org
Mon Apr 15 13:09:41 CDT 2013
Module: wine
Branch: master
Commit: 196c88cfc4ad4d14a8e6091aa59111aa511ee31b
URL: http://source.winehq.org/git/wine.git/?a=commit;h=196c88cfc4ad4d14a8e6091aa59111aa511ee31b
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Fri Apr 12 14:12:40 2013 +0200
wined3d: 1x1 texures have a power of two size.
---
dlls/wined3d/texture.c | 4 +---
1 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 9bf4c2e..5b83d4a 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -965,15 +965,13 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
&& !(format->id == WINED3DFMT_P8_UINT && gl_info->supported[EXT_PALETTED_TEXTURE]
&& wined3d_settings.rendertargetlock_mode == RTL_READTEX))
{
- if (width != 1 || height != 1)
- texture->flags &= ~WINED3D_TEXTURE_POW2_MAT_IDENT;
-
texture->pow2_matrix[0] = (float)width;
texture->pow2_matrix[5] = (float)height;
texture->pow2_matrix[10] = 1.0f;
texture->pow2_matrix[15] = 1.0f;
texture->target = GL_TEXTURE_RECTANGLE_ARB;
texture->flags |= WINED3D_TEXTURE_COND_NP2;
+ texture->flags &= ~WINED3D_TEXTURE_POW2_MAT_IDENT;
if (texture->resource.format->flags & WINED3DFMT_FLAG_FILTERING)
texture->min_mip_lookup = minMipLookup_noMip;
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