=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Store the mipmap level in the volume.
Alexandre Julliard
julliard at winehq.org
Thu Aug 22 14:18:41 CDT 2013
Module: wine
Branch: master
Commit: ac871305f8e646e0eacdae855396755e3a909637
URL: http://source.winehq.org/git/wine.git/?a=commit;h=ac871305f8e646e0eacdae855396755e3a909637
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Thu Aug 22 14:57:54 2013 +0200
wined3d: Store the mipmap level in the volume.
---
dlls/d3d10core/device.c | 8 +++++---
dlls/d3d8/d3d8_private.h | 3 ++-
dlls/d3d8/device.c | 6 +++---
dlls/d3d8/volume.c | 4 ++--
dlls/d3d9/d3d9_private.h | 3 ++-
dlls/d3d9/device.c | 6 +++---
dlls/d3d9/volume.c | 7 ++++---
dlls/ddraw/ddraw.c | 5 +++--
dlls/wined3d/texture.c | 6 +++---
dlls/wined3d/volume.c | 21 +++++++++++++--------
dlls/wined3d/wined3d_private.h | 3 ++-
include/wine/wined3d.h | 6 +++---
12 files changed, 45 insertions(+), 33 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=ac871305f8e646e0eacdae855396755e3a909637
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