=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Store the mipmap level in the volume.

Alexandre Julliard julliard at winehq.org
Thu Aug 22 14:18:41 CDT 2013


Module: wine
Branch: master
Commit: ac871305f8e646e0eacdae855396755e3a909637
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=ac871305f8e646e0eacdae855396755e3a909637

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Thu Aug 22 14:57:54 2013 +0200

wined3d: Store the mipmap level in the volume.

---

 dlls/d3d10core/device.c        |    8 +++++---
 dlls/d3d8/d3d8_private.h       |    3 ++-
 dlls/d3d8/device.c             |    6 +++---
 dlls/d3d8/volume.c             |    4 ++--
 dlls/d3d9/d3d9_private.h       |    3 ++-
 dlls/d3d9/device.c             |    6 +++---
 dlls/d3d9/volume.c             |    7 ++++---
 dlls/ddraw/ddraw.c             |    5 +++--
 dlls/wined3d/texture.c         |    6 +++---
 dlls/wined3d/volume.c          |   21 +++++++++++++--------
 dlls/wined3d/wined3d_private.h |    3 ++-
 include/wine/wined3d.h         |    6 +++---
 12 files changed, 45 insertions(+), 33 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=ac871305f8e646e0eacdae855396755e3a909637



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