Henri Verbeet : wined3d: Remove the render target check in x11_copy_to_screen().

Alexandre Julliard julliard at winehq.org
Wed Dec 11 13:05:46 CST 2013


Module: wine
Branch: master
Commit: 38495706b79bc77759aca918ba60d9d226b072ee
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=38495706b79bc77759aca918ba60d9d226b072ee

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Dec 11 14:32:03 2013 +0100

wined3d: Remove the render target check in x11_copy_to_screen().

---

 dlls/wined3d/swapchain.c |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 6675c35..ff2ac64 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -618,9 +618,6 @@ void x11_copy_to_screen(const struct wined3d_swapchain *swapchain, const RECT *r
     TRACE("swapchain %p, rect %s.\n", swapchain, wine_dbgstr_rect(rect));
 
     front = swapchain->front_buffer;
-    if (!(front->resource.usage & WINED3DUSAGE_RENDERTARGET))
-        return;
-
     if (front->resource.map_count)
         ERR("Trying to blit a mapped surface.\n");
 




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