Matteo Bruni : wined3d: Fix NP2 surface repacking in surface_download_data.

Alexandre Julliard julliard at winehq.org
Thu Jun 20 15:31:16 CDT 2013


Module: wine
Branch: master
Commit: 5649746b60af65248177309e1c998dff1aa9aef4
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5649746b60af65248177309e1c998dff1aa9aef4

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Wed Jun 19 21:59:24 2013 +0200

wined3d: Fix NP2 surface repacking in surface_download_data.

---

 dlls/wined3d/surface.c |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index a325ac0..83ff41f 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2246,12 +2246,11 @@ static void surface_download_data(struct wined3d_surface *surface, const struct
             src_data = mem;
             dst_data = surface->resource.allocatedMemory;
             TRACE("(%p) : Repacking the surface data from pitch %d to pitch %d\n", surface, src_pitch, dst_pitch);
-            for (y = 1; y < surface->resource.height; ++y)
+            for (y = 0; y < surface->resource.height; ++y)
             {
-                /* skip the first row */
+                memcpy(dst_data, src_data, dst_pitch);
                 src_data += src_pitch;
                 dst_data += dst_pitch;
-                memcpy(dst_data, src_data, dst_pitch);
             }
 
             HeapFree(GetProcessHeap(), 0, mem);




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