Henri Verbeet : wined3d: Add support for GLSL based fixed function vertex shaders.

Alexandre Julliard julliard at winehq.org
Wed May 29 14:47:33 CDT 2013


Module: wine
Branch: master
Commit: 2014141a253a791fc9c79aae3c8ef3c35b73e658
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2014141a253a791fc9c79aae3c8ef3c35b73e658

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed May 29 09:45:35 2013 +0200

wined3d: Add support for GLSL based fixed function vertex shaders.

---

 dlls/wined3d/directx.c         |   10 +-
 dlls/wined3d/glsl_shader.c     |  541 +++++++++++++++++++++++++++++++++++++++-
 dlls/wined3d/state.c           |   41 ++--
 dlls/wined3d/utils.c           |   96 +++++++
 dlls/wined3d/wined3d_private.h |   83 ++++++
 5 files changed, 738 insertions(+), 33 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=2014141a253a791fc9c79aae3c8ef3c35b73e658



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