Henri Verbeet : wined3d: Add support for GLSL based fixed function vertex shaders.
Alexandre Julliard
julliard at winehq.org
Wed May 29 14:47:33 CDT 2013
Module: wine
Branch: master
Commit: 2014141a253a791fc9c79aae3c8ef3c35b73e658
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2014141a253a791fc9c79aae3c8ef3c35b73e658
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed May 29 09:45:35 2013 +0200
wined3d: Add support for GLSL based fixed function vertex shaders.
---
dlls/wined3d/directx.c | 10 +-
dlls/wined3d/glsl_shader.c | 541 +++++++++++++++++++++++++++++++++++++++-
dlls/wined3d/state.c | 41 ++--
dlls/wined3d/utils.c | 96 +++++++
dlls/wined3d/wined3d_private.h | 83 ++++++
5 files changed, 738 insertions(+), 33 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=2014141a253a791fc9c79aae3c8ef3c35b73e658
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