Henri Verbeet : wined3d: Unify shader binding points.

Alexandre Julliard julliard at winehq.org
Thu Oct 10 13:26:51 CDT 2013


Module: wine
Branch: master
Commit: c228ffbaf0206e2563ec6167e5d6a3beb2617f8c
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c228ffbaf0206e2563ec6167e5d6a3beb2617f8c

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Oct  9 22:57:45 2013 +0200

wined3d: Unify shader binding points.

---

 dlls/wined3d/arb_program_shader.c |   16 ++++++----
 dlls/wined3d/context.c            |   21 ++++++-------
 dlls/wined3d/cs.c                 |   58 ++++++-------------------------------
 dlls/wined3d/device.c             |   30 +++++++++---------
 dlls/wined3d/glsl_shader.c        |   16 +++++-----
 dlls/wined3d/shader.c             |    2 +-
 dlls/wined3d/state.c              |    6 ++--
 dlls/wined3d/stateblock.c         |   54 +++++++++++++++-------------------
 dlls/wined3d/wined3d_private.h    |   14 ++++-----
 9 files changed, 84 insertions(+), 133 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=c228ffbaf0206e2563ec6167e5d6a3beb2617f8c



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