Henri Verbeet : wined3d: Unify shader binding points.
Alexandre Julliard
julliard at winehq.org
Thu Oct 10 13:26:51 CDT 2013
Module: wine
Branch: master
Commit: c228ffbaf0206e2563ec6167e5d6a3beb2617f8c
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c228ffbaf0206e2563ec6167e5d6a3beb2617f8c
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Oct 9 22:57:45 2013 +0200
wined3d: Unify shader binding points.
---
dlls/wined3d/arb_program_shader.c | 16 ++++++----
dlls/wined3d/context.c | 21 ++++++-------
dlls/wined3d/cs.c | 58 ++++++-------------------------------
dlls/wined3d/device.c | 30 +++++++++---------
dlls/wined3d/glsl_shader.c | 16 +++++-----
dlls/wined3d/shader.c | 2 +-
dlls/wined3d/state.c | 6 ++--
dlls/wined3d/stateblock.c | 54 +++++++++++++++-------------------
dlls/wined3d/wined3d_private.h | 14 ++++-----
9 files changed, 84 insertions(+), 133 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=c228ffbaf0206e2563ec6167e5d6a3beb2617f8c
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