Henri Verbeet : wined3d: Get rid of the unused screen_palents field in struct wined3d_palette.
Alexandre Julliard
julliard at winehq.org
Wed Jan 8 13:41:31 CST 2014
Module: wine
Branch: master
Commit: 2401a82bdc99fe8daf00ca0683bc1c625cbcfb21
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2401a82bdc99fe8daf00ca0683bc1c625cbcfb21
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Jan 8 10:56:14 2014 +0100
wined3d: Get rid of the unused screen_palents field in struct wined3d_palette.
---
dlls/wined3d/wined3d_private.h | 2 --
1 file changed, 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index a0cb5bb..0735116 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2951,8 +2951,6 @@ struct wined3d_palette
WORD palVersion; /*| */
WORD palNumEntries; /*| LOGPALETTE */
PALETTEENTRY palents[256]; /*| */
- /* This is to store the palette in 'screen format' */
- int screen_palents[256];
DWORD flags;
};
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