Henri Verbeet : wined3d: Store color keys in textures instead of in surfaces.

Alexandre Julliard julliard at winehq.org
Thu Jan 9 12:52:49 CST 2014


Module: wine
Branch: master
Commit: 4710c4b51aef7b6f37d80d76a9333d33f59835d8
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=4710c4b51aef7b6f37d80d76a9333d33f59835d8

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Jan  9 12:17:00 2014 +0100

wined3d: Store color keys in textures instead of in surfaces.

---

 dlls/ddraw/surface.c              |   49 +++++++++-------
 dlls/wined3d/arb_program_shader.c |    2 +-
 dlls/wined3d/device.c             |    2 +-
 dlls/wined3d/state.c              |   26 ++++-----
 dlls/wined3d/surface.c            |  114 +++++++++----------------------------
 dlls/wined3d/texture.c            |   61 ++++++++++++++++++++
 dlls/wined3d/utils.c              |    4 +-
 dlls/wined3d/wined3d.spec         |    2 +-
 dlls/wined3d/wined3d_private.h    |   14 ++---
 include/wine/wined3d.h            |    4 +-
 10 files changed, 139 insertions(+), 139 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=4710c4b51aef7b6f37d80d76a9333d33f59835d8



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