=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: ddraw/tests: Test D3DVBCAPS_WRITEONLY.
Alexandre Julliard
julliard at winehq.org
Wed Jun 11 13:36:24 CDT 2014
Module: wine
Branch: master
Commit: e7163c802d3e13f434bcb58afe04f40d35221a03
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e7163c802d3e13f434bcb58afe04f40d35221a03
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Jun 3 09:41:43 2014 +0200
ddraw/tests: Test D3DVBCAPS_WRITEONLY.
---
dlls/ddraw/tests/ddraw4.c | 70 +++++++++++++++++++++++++++++++++++++++++++++
dlls/ddraw/tests/ddraw7.c | 70 +++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 140 insertions(+)
diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c
index 3d0bfe5..464d955 100644
--- a/dlls/ddraw/tests/ddraw4.c
+++ b/dlls/ddraw/tests/ddraw4.c
@@ -7438,6 +7438,75 @@ static void test_palette_alpha(void)
DestroyWindow(window);
}
+static void test_vb_writeonly(void)
+{
+ IDirect3DDevice3 *device;
+ IDirect3D3 *d3d;
+ IDirect3DVertexBuffer *buffer;
+ HWND window;
+ HRESULT hr;
+ D3DVERTEXBUFFERDESC desc;
+ void *ptr;
+ static const struct vec4 quad[] =
+ {
+ { 0.0f, 480.0f, 0.0f, 1.0f},
+ { 0.0f, 0.0f, 0.0f, 1.0f},
+ {640.0f, 480.0f, 0.0f, 1.0f},
+ {640.0f, 0.0f, 0.0f, 1.0f},
+ };
+
+ window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, 0, 0, 0, 0);
+
+ if (!(device = create_device(window, DDSCL_NORMAL)))
+ {
+ skip("Failed to create a 3D device, skipping test.\n");
+ DestroyWindow(window);
+ return;
+ }
+
+ hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
+ ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwCaps = D3DVBCAPS_WRITEONLY;
+ desc.dwFVF = D3DFVF_XYZRHW;
+ desc.dwNumVertices = sizeof(quad) / sizeof(*quad);
+ hr = IDirect3D3_CreateVertexBuffer(d3d, &desc, &buffer, 0, NULL);
+ ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, &ptr, NULL);
+ ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
+ memcpy(ptr, quad, sizeof(quad));
+ hr = IDirect3DVertexBuffer_Unlock(buffer);
+ ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DDevice3_BeginScene(device);
+ ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
+ hr = IDirect3DDevice3_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, buffer, 0, 4, 0);
+ ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
+ hr = IDirect3DDevice3_EndScene(device);
+ ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
+
+ hr = IDirect3DVertexBuffer_Lock(buffer, 0, &ptr, NULL);
+ ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
+ ok (!memcmp(ptr, quad, sizeof(quad)), "Got unexpected vertex buffer data.\n");
+ hr = IDirect3DVertexBuffer_Unlock(buffer);
+ ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_READONLY, &ptr, NULL);
+ ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
+ ok (!memcmp(ptr, quad, sizeof(quad)), "Got unexpected vertex buffer data.\n");
+ hr = IDirect3DVertexBuffer_Unlock(buffer);
+ ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
+
+ IDirect3DVertexBuffer_Release(buffer);
+ IDirect3D3_Release(d3d);
+ IDirect3DDevice3_Release(device);
+ DestroyWindow(window);
+}
+
START_TEST(ddraw4)
{
IDirectDraw4 *ddraw;
@@ -7500,4 +7569,5 @@ START_TEST(ddraw4)
test_material();
test_palette_gdi();
test_palette_alpha();
+ test_vb_writeonly();
}
diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
index 97a6a19..1c5bc1d 100644
--- a/dlls/ddraw/tests/ddraw7.c
+++ b/dlls/ddraw/tests/ddraw7.c
@@ -7160,6 +7160,75 @@ static void test_palette_alpha(void)
DestroyWindow(window);
}
+static void test_vb_writeonly(void)
+{
+ IDirect3DDevice7 *device;
+ IDirect3D7 *d3d;
+ IDirect3DVertexBuffer7 *buffer;
+ HWND window;
+ HRESULT hr;
+ D3DVERTEXBUFFERDESC desc;
+ void *ptr;
+ static const struct vec4 quad[] =
+ {
+ { 0.0f, 480.0f, 0.0f, 1.0f},
+ { 0.0f, 0.0f, 0.0f, 1.0f},
+ {640.0f, 480.0f, 0.0f, 1.0f},
+ {640.0f, 0.0f, 0.0f, 1.0f},
+ };
+
+ window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, 0, 0, 0, 0);
+
+ if (!(device = create_device(window, DDSCL_NORMAL)))
+ {
+ skip("Failed to create a 3D device, skipping test.\n");
+ DestroyWindow(window);
+ return;
+ }
+
+ hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
+ ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwCaps = D3DVBCAPS_WRITEONLY;
+ desc.dwFVF = D3DFVF_XYZRHW;
+ desc.dwNumVertices = sizeof(quad) / sizeof(*quad);
+ hr = IDirect3D7_CreateVertexBuffer(d3d, &desc, &buffer, 0);
+ ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DVertexBuffer7_Lock(buffer, DDLOCK_DISCARDCONTENTS, &ptr, NULL);
+ ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
+ memcpy(ptr, quad, sizeof(quad));
+ hr = IDirect3DVertexBuffer7_Unlock(buffer);
+ ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DDevice7_BeginScene(device);
+ ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
+ hr = IDirect3DDevice7_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, buffer, 0, 4, 0);
+ ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
+ hr = IDirect3DDevice7_EndScene(device);
+ ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
+
+ hr = IDirect3DVertexBuffer7_Lock(buffer, 0, &ptr, NULL);
+ ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
+ ok (!memcmp(ptr, quad, sizeof(quad)), "Got unexpected vertex buffer data.\n");
+ hr = IDirect3DVertexBuffer7_Unlock(buffer);
+ ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DVertexBuffer7_Lock(buffer, DDLOCK_READONLY, &ptr, NULL);
+ ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
+ ok (!memcmp(ptr, quad, sizeof(quad)), "Got unexpected vertex buffer data.\n");
+ hr = IDirect3DVertexBuffer7_Unlock(buffer);
+ ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
+
+ IDirect3DVertexBuffer7_Release(buffer);
+ IDirect3D7_Release(d3d);
+ IDirect3DDevice7_Release(device);
+ DestroyWindow(window);
+}
+
START_TEST(ddraw7)
{
HMODULE module = GetModuleHandleA("ddraw.dll");
@@ -7229,4 +7298,5 @@ START_TEST(ddraw7)
test_material();
test_palette_gdi();
test_palette_alpha();
+ test_vb_writeonly();
}
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