Alexandre Julliard : d3d8: Remove unnecessary DllMain implementation.
Alexandre Julliard
julliard at winehq.org
Thu May 15 15:14:30 CDT 2014
Module: wine
Branch: master
Commit: 4df26c56d832e94d138009bc28bb87701f1822c2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4df26c56d832e94d138009bc28bb87701f1822c2
Author: Alexandre Julliard <julliard at winehq.org>
Date: Thu May 15 14:38:12 2014 +0200
d3d8: Remove unnecessary DllMain implementation.
---
dlls/d3d8/d3d8_main.c | 9 ---------
1 file changed, 9 deletions(-)
diff --git a/dlls/d3d8/d3d8_main.c b/dlls/d3d8/d3d8_main.c
index 2b6ada4..8ac704c 100644
--- a/dlls/d3d8/d3d8_main.c
+++ b/dlls/d3d8/d3d8_main.c
@@ -56,15 +56,6 @@ IDirect3D8 * WINAPI DECLSPEC_HOTPATCH Direct3DCreate8(UINT sdk_version)
return &object->IDirect3D8_iface;
}
-/* At process attach */
-BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
-{
- if (reason == DLL_PROCESS_ATTACH)
- DisableThreadLibraryCalls(inst);
-
- return TRUE;
-}
-
/***********************************************************************
* ValidateVertexShader (D3D8.@)
*
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