Henri Verbeet : wined3d: Handle GL texture allocation in the texture code.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Oct 8 14:09:27 CDT 2014
Module: wine
Branch: master
Commit: 0c0a2adc71a288cef99e2a08627ef7ab11c2f3ff
URL: http://source.winehq.org/git/wine.git/?a=commit;h=0c0a2adc71a288cef99e2a08627ef7ab11c2f3ff
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Oct 8 08:47:19 2014 +0200
wined3d: Handle GL texture allocation in the texture code.
---
dlls/wined3d/context.c | 4 +-
dlls/wined3d/surface.c | 127 +-------------------------------
dlls/wined3d/texture.c | 161 +++++++++++++++++++++++++++++++++++++++++
dlls/wined3d/volume.c | 62 +---------------
dlls/wined3d/wined3d_private.h | 11 ++-
5 files changed, 180 insertions(+), 185 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=0c0a2adc71a288cef99e2a08627ef7ab11c2f3ff
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