Henri Verbeet : wined3d: Handle GL texture allocation in the texture code.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Oct 8 14:09:27 CDT 2014


Module: wine
Branch: master
Commit: 0c0a2adc71a288cef99e2a08627ef7ab11c2f3ff
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=0c0a2adc71a288cef99e2a08627ef7ab11c2f3ff

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Oct  8 08:47:19 2014 +0200

wined3d: Handle GL texture allocation in the texture code.

---

 dlls/wined3d/context.c         |   4 +-
 dlls/wined3d/surface.c         | 127 +-------------------------------
 dlls/wined3d/texture.c         | 161 +++++++++++++++++++++++++++++++++++++++++
 dlls/wined3d/volume.c          |  62 +---------------
 dlls/wined3d/wined3d_private.h |  11 ++-
 5 files changed, 180 insertions(+), 185 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=0c0a2adc71a288cef99e2a08627ef7ab11c2f3ff



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