Henri Verbeet : d3d10core: Implement d3d10_device_VSSetShaderResources().

Alexandre Julliard julliard at wine.codeweavers.com
Tue Sep 16 14:36:42 CDT 2014


Module: wine
Branch: master
Commit: 1e434b52d0896371138b0fcd6726ad75f3c1fc33
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1e434b52d0896371138b0fcd6726ad75f3c1fc33

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Sep 16 10:44:16 2014 +0200

d3d10core: Implement d3d10_device_VSSetShaderResources().

---

 dlls/d3d10core/d3d10core_private.h |  2 +
 dlls/d3d10core/device.c            | 13 ++++++-
 dlls/d3d10core/view.c              |  8 ++++
 dlls/wined3d/cs.c                  | 77 ++++++++++++++++++++++++++------------
 dlls/wined3d/device.c              | 32 ++++++++++++++++
 dlls/wined3d/wined3d.spec          |  1 +
 dlls/wined3d/wined3d_private.h     | 24 +++++++-----
 include/wine/wined3d.h             |  2 +
 8 files changed, 125 insertions(+), 34 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=1e434b52d0896371138b0fcd6726ad75f3c1fc33



More information about the wine-cvs mailing list