Henri Verbeet : d3d10core: Implement d3d10_device_VSSetShaderResources().
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Sep 16 14:36:42 CDT 2014
Module: wine
Branch: master
Commit: 1e434b52d0896371138b0fcd6726ad75f3c1fc33
URL: http://source.winehq.org/git/wine.git/?a=commit;h=1e434b52d0896371138b0fcd6726ad75f3c1fc33
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Sep 16 10:44:16 2014 +0200
d3d10core: Implement d3d10_device_VSSetShaderResources().
---
dlls/d3d10core/d3d10core_private.h | 2 +
dlls/d3d10core/device.c | 13 ++++++-
dlls/d3d10core/view.c | 8 ++++
dlls/wined3d/cs.c | 77 ++++++++++++++++++++++++++------------
dlls/wined3d/device.c | 32 ++++++++++++++++
dlls/wined3d/wined3d.spec | 1 +
dlls/wined3d/wined3d_private.h | 24 +++++++-----
include/wine/wined3d.h | 2 +
8 files changed, 125 insertions(+), 34 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=1e434b52d0896371138b0fcd6726ad75f3c1fc33
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