Matteo Bruni : wined3d: Handle point sprites with PS 3.0.

Alexandre Julliard julliard at wine.codeweavers.com
Fri Jun 5 06:46:11 CDT 2015


Module: wine
Branch: master
Commit: 92fbe333d05fd444090c86cbe158b94fd5d5af68
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=92fbe333d05fd444090c86cbe158b94fd5d5af68

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Fri Jun  5 00:37:29 2015 +0200

wined3d: Handle point sprites with PS 3.0.

---

 dlls/wined3d/device.c          |  2 +-
 dlls/wined3d/glsl_shader.c     | 14 +++++++++-----
 dlls/wined3d/shader.c          |  3 +++
 dlls/wined3d/state.c           |  4 ++--
 dlls/wined3d/stateblock.c      |  2 +-
 dlls/wined3d/utils.c           |  4 ++--
 dlls/wined3d/wined3d_private.h |  7 ++++---
 7 files changed, 22 insertions(+), 14 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=92fbe333d05fd444090c86cbe158b94fd5d5af68



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