Austin English : dxgi: Upgrade Direct3D 10 WARN to a FIXME.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Sep 18 14:31:17 CDT 2015
Module: wine
Branch: master
Commit: 4114e048150ce22349ccdda2e3787822f43496cb
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4114e048150ce22349ccdda2e3787822f43496cb
Author: Austin English <austinenglish at gmail.com>
Date: Wed Sep 16 21:25:59 2015 -0500
dxgi: Upgrade Direct3D 10 WARN to a FIXME.
---
dlls/dxgi/device.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/dxgi/device.c b/dlls/dxgi/device.c
index ae07bac..ecb9d91 100644
--- a/dlls/dxgi/device.c
+++ b/dlls/dxgi/device.c
@@ -23,6 +23,7 @@
#include "dxgi_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dxgi);
+WINE_DECLARE_DEBUG_CHANNEL(winediag);
static inline struct dxgi_device *impl_from_IWineDXGIDevice(IWineDXGIDevice *iface)
{
@@ -398,7 +399,7 @@ HRESULT dxgi_device_init(struct dxgi_device *device, struct dxgi_device_layer *l
hr = wined3d_get_device_caps(dxgi_factory->wined3d, dxgi_adapter->ordinal, WINED3D_DEVICE_TYPE_HAL, &caps);
if (FAILED(hr) || caps.VertexShaderVersion < 4 || caps.PixelShaderVersion < 4)
{
- WARN("Direct3D 10 is not supported on this GPU with the current shader backend.\n");
+ FIXME_(winediag)("Direct3D 10 is not supported on this GPU with the current shader backend.\n");
if (SUCCEEDED(hr))
hr = E_FAIL;
IUnknown_Release(device->child_layer);
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