Zebediah Figura : quartz: Call interface methods properly.
Alexandre Julliard
julliard at winehq.org
Mon Apr 2 16:32:50 CDT 2018
Module: wine
Branch: master
Commit: 5e19a64bc831d31bd6159312863cc979e923a572
URL: https://source.winehq.org/git/wine.git/?a=commit;h=5e19a64bc831d31bd6159312863cc979e923a572
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Thu Mar 29 23:04:46 2018 -0500
quartz: Call interface methods properly.
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/quartz/dsoundrender.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c
index 7902955..086352e 100644
--- a/dlls/quartz/dsoundrender.c
+++ b/dlls/quartz/dsoundrender.c
@@ -491,7 +491,7 @@ static HRESULT WINAPI DSoundRender_CompleteConnect(BaseRenderer * iface, IPin *
DSBCAPS_GETCURRENTPOSITION2;
buf_desc.dwBufferBytes = This->buf_size;
buf_desc.lpwfxFormat = format;
- hr = IDirectSound_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL);
+ hr = IDirectSound8_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL);
This->writepos = This->buf_size;
if (FAILED(hr))
ERR("Can't create sound buffer (%x)\n", hr);
@@ -645,14 +645,14 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
if (FAILED(hr))
ERR("Cannot create Direct Sound object (%x)\n", hr);
else
- hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
+ hr = IDirectSound8_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
if (SUCCEEDED(hr)) {
IDirectSoundBuffer *buf;
DSBUFFERDESC buf_desc;
memset(&buf_desc,0,sizeof(DSBUFFERDESC));
buf_desc.dwSize = sizeof(DSBUFFERDESC);
buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER;
- hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL);
+ hr = IDirectSound8_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL);
if (SUCCEEDED(hr)) {
IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING);
IDirectSoundBuffer_Release(buf);
@@ -736,7 +736,7 @@ static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
IDirectSoundBuffer_Release(This->dsbuffer);
This->dsbuffer = NULL;
if (This->dsound)
- IDirectSound_Release(This->dsound);
+ IDirectSound8_Release(This->dsound);
This->dsound = NULL;
BasicAudio_Destroy(&This->basicAudio);
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