Henri Verbeet : d3d9: Disallow creating managed 3D textures on d3d9ex devices.

Alexandre Julliard julliard at winehq.org
Thu Nov 22 17:00:31 CST 2018


Module: wine
Branch: master
Commit: 8d567bc9e2984b6a57de4fab20f2ff4d1b982066
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=8d567bc9e2984b6a57de4fab20f2ff4d1b982066

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Nov 22 15:21:08 2018 +0330

d3d9: Disallow creating managed 3D textures on d3d9ex devices.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d9/tests/d3d9ex.c | 7 +++----
 dlls/d3d9/texture.c      | 6 ++++++
 2 files changed, 9 insertions(+), 4 deletions(-)

diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c
index 2a3adc7..5387296 100644
--- a/dlls/d3d9/tests/d3d9ex.c
+++ b/dlls/d3d9/tests/d3d9ex.c
@@ -4459,10 +4459,9 @@ static void test_resource_access(void)
 
         hr = IDirect3DDevice9Ex_CreateVolumeTexture(device, 16, 16, 1, 1,
                 tests[i].usage, format, tests[i].pool, &texture, NULL);
-        todo_wine_if(hr == D3D_OK && tests[i].pool == D3DPOOL_MANAGED)
-            ok(hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) && tests[i].pool != D3DPOOL_MANAGED
-                    ? D3D_OK : D3DERR_INVALIDCALL),
-                    "Test %u: Got unexpected hr %#x.\n", i, hr);
+        ok(hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) && tests[i].pool != D3DPOOL_MANAGED
+                ? D3D_OK : D3DERR_INVALIDCALL),
+                "Test %u: Got unexpected hr %#x.\n", i, hr);
         if (FAILED(hr))
             continue;
 
diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c
index 84a1bd8..456e41e 100644
--- a/dlls/d3d9/texture.c
+++ b/dlls/d3d9/texture.c
@@ -1451,6 +1451,12 @@ HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *dev
     struct wined3d_resource_desc desc;
     HRESULT hr;
 
+    if (pool == D3DPOOL_MANAGED && device->d3d_parent->extended)
+    {
+        WARN("Managed resources are not supported by d3d9ex devices.\n");
+        return D3DERR_INVALIDCALL;
+    }
+
     /* In d3d9, 3D textures can't be used as rendertarget or depth/stencil buffer. */
     if (usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL))
         return D3DERR_INVALIDCALL;




More information about the wine-cvs mailing list