Henri Verbeet : wined3d: Move the multisample renderbuffers from struct wined3d_texture to struct wined3d_texture_gl.
Alexandre Julliard
julliard at winehq.org
Mon Oct 29 18:26:29 CDT 2018
Module: wine
Branch: master
Commit: e12d97e50d9378e62e2e0d3af970f84b2fc5d9ed
URL: https://source.winehq.org/git/wine.git/?a=commit;h=e12d97e50d9378e62e2e0d3af970f84b2fc5d9ed
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Oct 29 11:05:11 2018 +0330
wined3d: Move the multisample renderbuffers from struct wined3d_texture to struct wined3d_texture_gl.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/context.c | 4 +--
dlls/wined3d/swapchain.c | 30 ++++++++---------
dlls/wined3d/texture.c | 74 +++++++++++++++++++++---------------------
dlls/wined3d/wined3d_private.h | 6 ++--
4 files changed, 57 insertions(+), 57 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=e12d97e50d9378e62e2e0d3af970f84b2fc5d9ed
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