Philip Rebohle : vkd3d-shader: Enable DemoteToHelperInvocation capability.
Alexandre Julliard
julliard at winehq.org
Fri Sep 13 12:47:19 CDT 2019
Module: vkd3d
Branch: master
Commit: ae44e06debdd07c044179e93405bd3866e4a8924
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=ae44e06debdd07c044179e93405bd3866e4a8924
Author: Philip Rebohle <philip.rebohle at tu-dortmund.de>
Date: Thu Sep 12 15:46:27 2019 +0200
vkd3d-shader: Enable DemoteToHelperInvocation capability.
Fixes validation errors complaining about invalid shader modules.
Signed-off-by: Philip Rebohle <philip.rebohle at tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/spirv.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 0fb499e..fe8935c 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -6510,6 +6510,7 @@ static void vkd3d_dxbc_compiler_emit_kill(struct vkd3d_dxbc_compiler *compiler,
if (vkd3d_dxbc_compiler_is_target_extension_supported(compiler,
VKD3D_SHADER_TARGET_EXTENSION_SPV_EXT_DEMOTE_TO_HELPER_INVOCATION))
{
+ vkd3d_spirv_enable_capability(builder, SpvCapabilityDemoteToHelperInvocationEXT);
vkd3d_spirv_build_op_demote_to_helper_invocation(builder);
vkd3d_spirv_build_op_branch(builder, merge_block_id);
}
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