[D3D8 PATCH] d3d8 shaders update - VS2
Francois Gouget
fgouget at free.fr
Wed Dec 18 02:21:35 CST 2002
On Wed, 18 Dec 2002, Raphaël Junqueira wrote:
>
> On Wednesday 18 December 2002 02:08, Tony Lambregts wrote:
[...]
> > <nitpick> C++ style comments are strongly discouraged </nitpick>
>
> Hi,
>
> yes, i know but this comment is INTO a block comment ;)
> and C comments will break the block comment
The susual trick in such cases is to leave a space between the '*' and
the '/':
> object->functionLength = 1; /* no Function defined use fixed function vertex processing * /
--
Francois Gouget fgouget at free.fr http://fgouget.free.fr/
In theory, theory and practice are the same, but in practice they're different.
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