More GDI heap problems: How to report this as bug ?

David Laight david at l8s.co.uk
Wed May 15 15:38:12 CDT 2002


On Wed, May 15, 2002 at 09:49:32PM +0200, Andreas Mohr wrote:
> On Wed, May 15, 2002 at 08:12:42PM +0100, David Laight wrote:
> > On Wed, May 15, 2002 at 02:46:13PM +0200, Gregor Hoffleit wrote:
> > >     err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes
> > > 
> > > I've seen previous reports about this problems, and appearently they are
> > > indications of leaks either in Wine's GDI objects or in some other
> > > component.
> > 
> > Yes - freecell fails after about 8 or 9 games if animations are turned on.
> > I'd guess the animation loop is relatively small - it is certainly
> > repetetive enough!
> Please add this to BugZilla.
> It's a good test case for this bug.

Added to bug 667...

	David

-- 
David Laight: david at l8s.co.uk



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