dlls/d3d8/device.c

Ann and Jason Edmeades us at the-edmeades.demon.co.uk
Wed Aug 6 14:40:41 CDT 2003


>>    if ((This->StateBlock->texture_state[Stage][D3DTSS_ALPHAARG1] ==
D3DTA_TEXTURE) &&
>>        ((oldTxt == NULL) && (pTexture != NULL)) ||
>>        ((pTexture == NULL) && (oldTxt != NULL)))
>>    {

>while it occurs to me that you ment to achieve the following

>    if ( This->StateBlock->texture_state[Stage][D3DTSS_ALPHAARG1] ==
D3DTA_TEXTURE)
>         && ( ( oldTxt == NULL  &&  pTexture != NULL )
>              || ( pTexture == NULL  &&  oldTxt != NULL ) ) )

You are 100% correct - I'll fix it next time I get into Linux...

Thanks for the feedback, its nice to know someone notices these things :-)

Jason




More information about the wine-devel mailing list