dx8 Patches - Question
fenix at club-internet.fr
Fri Jan 10 17:00:16 CST 2003
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On Friday 10 January 2003 23:47, Alexandre Julliard wrote:
> "Ann and Jason Edmeades" <us at the-edmeades.demon.co.uk> writes:
> > Just a question, I noticed some of the dx8 patches are not applied - Is
> > it due to the Chrismas backlog where Alexander took a very well deserved
> > break, or because they have slipped through the cracks (or are there
> > problems with them)?
> > Will it help to resubmit them based off the current cvs since there were
> > about 4 chained together each based off the previous one?
> Most likely they slipped through the cracks; I may still have them in
> my queue, but it never hurts to resubmit. And especially in an area
> that has been undergoing many changes, I always prefer to apply an
> up-to-date patch than a 2 weeks old one.
i coming back just in time ;)
Ok, how do you prefer:
- - a huge d3d8 patch (very easy for me)
- - many many little patches (hmmmm)
but we have a new external need: the new x11drv/GLX stuff (know as "[WINE-D3D] glx init and D3D stuff")
who is the begin for GL abstraction.
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