Ann and Jason Edmeades wrote: > Ok, I wonder if this change will do it for you: > > At the top of device.c > #ifdef HAVE_GL_GLEXT_H > #include <GL/glext.h> > #endif > #ifdef HAVE_GL_GLX_H > #include <GL/glxext.h> > #endif > > Jason > nope, doesn't work A+ -- Eric Pouech