d3d8 compile issues

Eric Pouech pouech-eric at wanadoo.fr
Thu Jun 5 15:58:24 CDT 2003


Ann and Jason Edmeades wrote:
> Ok, I wonder if this change will do it for you:
> 
> At the top of device.c
> #ifdef HAVE_GL_GLEXT_H
> #include <GL/glext.h>
> #endif
> #ifdef HAVE_GL_GLX_H
> #include <GL/glxext.h>
> #endif
> 
> Jason
> 
nope, doesn't work
A+

-- 
Eric Pouech




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