lionel.ulmer at free.fr
Fri Jun 6 07:50:34 CDT 2003
> well, the problem is that gl.h defines ugly things too.
> as i have reports from users using mesa headers 3.4 (openGL 1.2
> only declared but ugly pre 1.3 support) while using Mesa5.0 (very
> easy to do: install a XFree4.0 and after install only mesa5)
Well, I would only use 1.2 defines from the GL headers. All the rest would
be prefixed or suffixed by _WINE so no risk of conflicts.
So even if the headers are ugly, I do not see how it could break things.
> i think you'll have many breakage :)
Well, if I do the following, I wonder how I could have breakages :-) :
#define GL_COMBINE_RGB_WINE 0x8571
I.e. I do not plan to use ANY pre-defined values from the header but to
define them all myself.
So tell me where I could have breakage ?
> As you want,
> But for me, I think building with GL1.4 (last ans most complete)
> headers and detecting/activing caps on runtime it's a more proper
> solution (no more #ifdef/#define in code, only in d3dcore_gl.h
I cannot see how you can do this without shipping all the GL / GLX 1.4
headers with Wine itself.
If you plan to redefine stuff, this is exactly what I planned to do and you
told that it would introduce breakage :-)
Lionel Ulmer - http://www.bbrox.org/
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