SMP Problems?
OverrideX
overridex at punkass.com
Wed Jun 11 07:58:39 CDT 2003
an excerpt from dlls/dsound/dsound_main.c:
* Most thread locking is complete. There may be a few race
* conditions still lurking.
* TODO:
* Implement SetCooperativeLevel properly (need to address focus
issues)
* Implement DirectSound3DBuffers (stubs in place)
* Use hardware 3D support if available
* Add critical section locking inside Release and AddRef methods
Why do I have a feeling this last one is the root of the problem? :)
-Dan
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OverrideX <overridex at punkass.com>
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