SMP Problems?

OverrideX overridex at punkass.com
Wed Jun 11 07:58:39 CDT 2003


an excerpt from dlls/dsound/dsound_main.c:

 * Most thread locking is complete. There may be a few race
 * conditions still lurking.

 * TODO:
 *      Implement SetCooperativeLevel properly (need to address focus
issues)
 *      Implement DirectSound3DBuffers (stubs in place)
 *      Use hardware 3D support if available
 *      Add critical section locking inside Release and AddRef methods

Why do I have a feeling this last one is the root of the problem? :)
-Dan

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