D3D8-18 patch and GTA3
Raphaël Junqueira
fenix at club-internet.fr
Sun May 11 15:41:58 CDT 2003
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> The GTA 3 game runs also with the D3D8-18 patch. Only it goes very slow
> and gives the following texture errors:
good news,
i'll try to test it ;)
> fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState Unhandled
> D3DTSS_TEXCOORDINDEX 10000
yes, currently we haven't a correct TEXCOORDINDEX code (you problem is that
D3DTSS_TCI_CAMERASPACENORMAL in not supported) but we will work on it (jason
have already done some stuff)
> fixme:d3d:IDirect3DDevice8Impl_SetCurrentTexturePalette (0x40289eb8) :
> stub
arg, this is more difficult
but i'm currently cleaning/workong on surfaces/textures i'll see if how we can
do
> fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState see if
> D3DTOP_SELECTARG1 behavior is correct now!
i have already removed this comment now in my tree.
> The screen displays only polygons and colors but no textures.
but it run ;)
Raphael
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