Fw: Re: [latest cvs] Yet more GTA3 errors.

Raphaël Junqueira fenix at club-internet.fr
Thu May 22 17:49:07 CDT 2003


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Le Samedi 17 Mai 2003 17:58, erwin wolff a écrit :
> Hi,
>
> Thanks for the device.c. GTA3 still crashes in a fatal exception when
> starting a level ;(. But this time it produces an other error than
> before :) :

good, we are a little better :p

> fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0x402a5380)->(Adptr:0,
> DevType:(1,D3DDEVTYPE_HAL), AdptFmt:(23,D3DFMT_R5G6B5), Use:(0,none),
> ResTyp:(3,D3DRTYPE_TEXTURE), CheckFmt:(41,D3DFMT_P8))
> fixme:d3d:IDirect3DDevice8Impl_SetPaletteEntries (0x402e5e70) : setting
> p[41] <= RGBA(00,00,00,ff)
> fixme:dialog:MSGBOX_OnInit task modal msgbox ! Not modal yet.
> wine: Unhandled exception, starting debugger...

hmmm, i'm investigating why. 

> At the ingame menu it produces this fixme:
>
<snip>
> >>>>>>>>>>>>>>>>> 500 from glColorTableEXT @ device.c / 4437

Ok,
i have just sent another (big) patch who must fix it: it seems your card don't 
support opengl hardware palettes so i have done the "software emulation" code 
;)

> The menu textures still don't look nice but it is much better than
> before :). If you want a screenshot, just ask.

why not ;)

Regards,
Raphael
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