OpenGL texturing erros on GeForce 2 Go
wdraxinger at darkstargames.de
Fri Oct 10 17:35:38 CDT 2003
I've a lot of problems with textures in Windows OpenGL programs running
within wine(x) on my GeForce 2 Go. Also when scaling a wine-ed OpenGL
Programm over 640x480 the framerate immediately drops below 5 fps.
However exactly the same programms run well with my GeForce 2 Ultra card
within almost the same software environment (same nVidia drivers,
kernel, XFree versions).
Native Linux OpenGL programms however run fine on the GeForce 2 Go.
Is this a known issue?
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