DDraw issues, etc.

Tim Hentenaar tth at one.net
Sat Apr 3 00:58:35 CST 2004


Hi all,

I've implemented SetClipList and GetClipList in the DirectDraw Clipper, and I'm wondering how I should go about implementing clipping in DirectDraw's Blt() (if it isn't already done somewhere). 

M$'s documentation isn't too great, so I figured I should ask around. There's a game one of my relatives wants to run under Linux (it's a children's program), and the major problem is that it dosen't seem to handle clipping properly when blitting. (e.g. every time you move the mouse, it calls SetClipList).

FYI, the binkw32.dll that came with the program was originally causing it to hang, but I patched the DLL and it works fine. If anyone else has had such problems, I could provide a patch.

Also, I'm going to take a look at some of the DirectSound stuff too. The sound isn't very good quality for some reason, but under the WineX 3.3 CVS, sound works perfectly.

Tim



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