[dx104] better hardware vertex shader activation

Alexandre Julliard julliard at winehq.org
Fri Apr 16 15:40:53 CDT 2004


Raphael <fenix at club-internet.fr> writes:

>  Changelog:
>   - Use a config entry (instead of the registrry) to control the HW vertex 
> shader activation 

Actually the registry is probably a better idea, this way we don't
need to move it again once we get rid of the config file. I'd suggest
Sofware\Wine\d3d instead of Sofware\Wine\Wine\d3d though, this is more
likely to be the correct place once the config reorganization is done.

-- 
Alexandre Julliard
julliard at winehq.org



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