d3d8 CVS brokenness?
Christian Costa
titan.costa at wanadoo.fr
Mon Apr 19 17:49:24 CDT 2004
Tyler Nielsen wrote:
>On Mon, 2004-04-19 at 11:09, Ivan Leo Murray-Smith wrote:
>
>
>>CVS current (Read right now) works for me.
>>
>>Ivan.
>>
>>
>>
>
>Like several people here, I haven't been able to build from CVS for the
>last few days. It always complains in 'dlls/d3d8/d3dcore_gl.h'. After
>a little experimentation I found moving the #endif on line 354 to line
>292 (just before all the typedefs) fixes the initial problem. I haven't
>looked at the code to see what it is trying to do. I doubt this is a
>real fix, but hopefully this will help someone else know how to fix it.
>
>Tyler
>
>
Could you send a log of your build as well as your glext.h header (in
/usr/include/GL dir) ?
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