BeginPaint not called on WM_PAINT

Robert Shearman rob at codeweavers.com
Sat Dec 11 00:45:08 CST 2004


James Hawkins wrote:

>I'm trying to get a program running called BZEdit.  Under the latest
>cvs, the program shows a scrambled mess over the whole screen (I think
>that is a result of this patch
>http://cvs.winehq.org/patch.py?id=14725), but when I went back in time
>to 2004-10-12, the only part of the screen I cant see is the part of
>the screen where the map you're editing is shown.
>

Is it possible that it is broken by this patch instead, 
http://cvs.winehq.org/patch.py?id=14371, that Paul van Schayck reported 
broke Foobar2000?

>See
>
>http://www.artemisgames.com/BZEdit/
>
>for screenshots.  This is the error output I'm getting.
>
>err:msg:DispatchMessageA BeginPaint not called on WM_PAINT for hwnd 0x1002a!
>
>This message happens every time the editor needs a repaint like when
>it gets covered by another window.  Any ideas about what's going on
>here?
>

Are these messages output in the 2004-10-12 version of Wine, where it 
mostly displayed properly?

Rob



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