NHL 2004 (IE6 in another APP!)

Abdul-Haseeb Ahmad abdul.ahmad at utoronto.ca
Thu Jan 29 18:43:08 CST 2004


im also using a blank kernel32.dll by the way

Abdul-Haseeb Ahmad wrote:

> okay, i overwrote intro.html with return.html, and the loads the 
> return from ingame screen, and it waits there for a bit and then it 
> loads the game setup menu, although there are a lot of things missing 
> here, the music plays (a proprietary EA format), and a ton of script 
> errors occur if you put your mouse in the wrong places (Internet 
> Script error window pops up but you cant see it unless you alt tab to 
> it, and then alt tab to another app (in my case, amsn), and then move 
> the window out of the way of the popup and click yes to have the page 
> functional again... i dont know if the script errors occur because im 
> messing with the way the game loads up or because IE6 implementation 
> doesnt work correctly yet.. oh and this is running on wine20031212
>
> Abdul-Haseeb Ahmad wrote:
>
>> oh yeah, i also overwrote fe/nhl/html/intro.html with 
>> fe/nhl/html/title.html...
>>
>> the demo is available from ftp://ftp.ea.com/pub/easports/demos/nhl2004
>> this is pretty exciting imo because now we have something that uses 
>> IE in special ways so it can be used to hammer out some stuff
>>
>> Abdul-Haseeb Ahmad wrote:
>>
>>> YES! I got the splash screen of NHL 2004 Demo to load up.. I hope 
>>> the full version also works with the way i configured it.. actually 
>>> i didnt do much at all, i just used the following DLLOverides
>>>
>>> [AppDefaults\\iexplore.exe\\DllOverrides]
>>>
>>> "mshtml" = "native, builtin"
>>> "shfolder" = "native, builtin"
>>> "shell32" = "native, builtin"
>>> "shell" = "native, builtin"
>>> "shdocvw" = "native, builtin"
>>> "shlwapi" = "native, builtin"
>>> "urlmon" = "native, builtin"
>>> "crypt32" = "native, builtin"
>>> "wininet" = "native, builtin"
>>>
>>> [AppDefaults\\nhldemo.exe\\DllOverrides]
>>>
>>> "mshtml" = "native, builtin"
>>> "shfolder" = "native, builtin"
>>> "shell32" = "native, builtin"
>>> "shell" = "native, builtin"
>>> "shdocvw" = "native, builtin"
>>> "shlwapi" = "native, builtin"
>>> "urlmon" = "native, builtin"
>>> "crypt32" = "native, builtin"
>>> "wininet" = "native, builtin"
>>>
>>> also the windows version is set to win98...
>>>
>>> this is what happens when the splash screen loads up:
>>> fixme:ole:LoadTypeLibEx Wanted to load L"stdole2.tlb" as typelib, 
>>> but file was not found.
>>> err:ole:ITypeInfo_fnInvoke did not find member id -525, flags 2!
>>> wine: Unhandled exception (thread 0009), starting debugger...
>>> err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait 
>>> timed out in thread 000a, blocked by 0009, retrying (60 sec)
>>> err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait 
>>> timed out in thread 000a, blocked by 0009, retrying (60 sec)
>>> err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait 
>>> timed out in thread 000a, blocked by 0009, retrying (60 sec)
>>> err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait 
>>> timed out in thread 000a, blocked by 0009, retrying (60 sec)
>>>
>>> this is what winedbg shows:
>>> First chance exception: page fault on write access to 0xd9df12c8 in 
>>> 32-bit code (0x4545529f).
>>> Register dump:
>>>  CS:0023 SS:002b DS:002b ES:002b FS:0033 GS:005f
>>>  EIP:4545529f ESP:408493ad EBP:408493c5 EFLAGS:00010286(  R- 00  I S 
>>> - -P1 )
>>>  EAX:4c8cb854 EBX:40c5a1d6 ECX:40c59ddd EDX:40310070
>>>  ESI:408493ea EDI:4c8e08b9
>>> Stack dump:
>>> 0x408493ad (KERNEL32.DLL.VerSetConditionMask+0x334383):  4c8cb854 
>>> 5840c2e6 d44c8cb8 b840c5a1
>>> 0x408493bd (KERNEL32.DLL.VerSetConditionMask+0x334393):  084c8e08 
>>> fc4c8e0a a9408493 b840c2e4
>>> 0x408493cd (KERNEL32.DLL.VerSetConditionMask+0x3343a3):  e84c8e08 
>>> ec408493 b8408493 b84c8e08
>>> 0x408493dd (KERNEL32.DLL.VerSetConditionMask+0x3343b3):  584c8e08 
>>> 054c8cb8 58800040 0d4c8cb8
>>> 0x408493ed (KERNEL32.DLL.VerSetConditionMask+0x3343c3):  00000000 
>>> 50000000 004cd201 10d500d4
>>> 0x408493fd (KERNEL32.DLL.VerSetConditionMask+0x3343d3):  3d408468 
>>> b870e9d8 784c8e08 48000005
>>> 0x4084940d (KERNEL32.DLL.VerSetConditionMask+0x3343e3):
>>>
>>> Backtrace:
>>> =>0 0x4545529f (X11DRV.DLL..data+0x3ab129f) (ebp=408493c5)
>>>   1 0xb840c2e4 (MSVCRT.DLL..reloc+0x403cf2e4) (ebp=a9408493)
>>>
>>> 0x4545529f (X11DRV.DLL..data+0x3ab129f): *** Invalid address 
>>> 0x4545529f (X11DRV.DLL..data+0x3ab129f)
>>> -- no code --
>>>
>>> im not sure if this is some D3D stuff or what.. maybe mike hearn 
>>> might know
>>>
>>
>>
>
>




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