D3D8_GetCreationParameters fix
Lionel Ulmer
lionel.ulmer at free.fr
Fri Jul 9 06:01:53 CDT 2004
On Fri, Jul 09, 2004 at 11:06:54AM +0200, Christian Costa wrote:
> I think he means ChessMaster 9000.
So the patch has no chances at all to be included in Wine by Alexandre
knowing his stance on pointer checks in API functions...
> This is the best things to do but the problem is not always obvious.
I agree that it's not always obvious, but well, it's the only way to really
be sure of CM9000's behaviour.
> If REing does not give significant result, I would suggest to check how the function behaves in windows
> and implement the same behaviour with maybe a big comment about ChessMaster 9000.
I would really find it strange to have such checks in DirectX, an API that
is supposed to be fast (for example, I have a test program which gives you a
nice BSOD just because I forgot to set a pointer to a value different from
NULL).
These kind of checks should only present in the 'debug' release of the D3D
DLL which should do a lot of additionnal checks.
Lionel
--
Lionel Ulmer - http://www.bbrox.org/
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