dinput.dll: mouse didn't work
andi at rhlx01.fht-esslingen.de
Fri Jul 23 01:19:06 CDT 2004
On Thu, Jul 22, 2004 at 07:38:26PM +0200, Michael Schlüter wrote:
> I've a small problem with wine (cvs from today) when trying to play a
> game that uses dinput.dll. The game starts fine, keyboard inputs works
> but the mouse cursor didn't move. I had a look at the source code of
> dinput/mouse.c and the trace messages of dinput. But there is one thing
> I don't understand. The callback function for the mouse
> (dinput_mouse_hook) is never called. The initialising look good:
The question is:
Did it work right before?
Someone recently did some dinput mouse changes; these might be responsible
> But then there is no other dinput message. Shouldn't there be a call of
> the mouse callback function?
No idea, sorry.
Please keep investigating that, and keep reading dinput docs.
Would be very nice to see that fixed!
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