[DMUSIC] Make Unreal2 playable

Dmitry Timoshkov dmitry at baikal.ru
Tue May 25 06:03:03 CDT 2004


"Raphael" <fenix at club-internet.fr> wrote:

> @@ -131,6 +149,7 @@
>  }
>  
>  static BOOL PostMessageToProcessMsgThread(IDirectMusicPerformance8Impl* This, UINT iMsg) {
> +  return FALSE;
>    if (FALSE == This->procThreadTicStarted && PROCESSMSG_EXIT != iMsg) {
>      This->procThread = CreateThread(NULL, 0, ProcessMsgThread, This, 0, &This->procThreadId);
>      if (NULL == This->procThread) return FALSE;

Are you sure you want this change to be included?

-- 
Dmitry.




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