[DMUSIC] Make Unreal2 playable
Dmitry Timoshkov
dmitry at baikal.ru
Tue May 25 06:03:03 CDT 2004
"Raphael" <fenix at club-internet.fr> wrote:
> @@ -131,6 +149,7 @@
> }
>
> static BOOL PostMessageToProcessMsgThread(IDirectMusicPerformance8Impl* This, UINT iMsg) {
> + return FALSE;
> if (FALSE == This->procThreadTicStarted && PROCESSMSG_EXIT != iMsg) {
> This->procThread = CreateThread(NULL, 0, ProcessMsgThread, This, 0, &This->procThreadId);
> if (NULL == This->procThread) return FALSE;
Are you sure you want this change to be included?
--
Dmitry.
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