Help debugging GLXUnsupportedPrivateRequest failure
Oliver Stieber
oliver_stieber at yahoo.co.uk
Mon Aug 1 11:52:32 CDT 2005
--- Alex Villacís Lasso <a_villacis at palosanto.com> wrote:
> I downloaded a trial version of a Japanese RPG (Vagrants from Studio
> e.go, at http://210.138.120.57/download/extra/vagrants_trial.exe), and
> tried to run it under Wine. This is a self-extracting archive, and it
> decompresses correctly, but when the main executable (vagrants.exe) is
> run, I get the following error:
>
> trace:d3d:IWineD3DDeviceImpl_ActiveRender making new buffer
> X Error of failed request: GLXUnsupportedPrivateRequest
> Major opcode of failed request: 143 (GLX)
> Minor opcode of failed request: 16 (X_GLXVendorPrivate)
> Serial number of failed request: 9274
> Current serial number in output stream: 9276
>
> I could pinpoint the exact location of the call that fails. The line is
> dlls/wined3d/device.c, line 5592, at the call to glXMakeCurrent() in
> IWineD3DDeviceImpl_ActiveRender. But I am at a loss a how to fix this on
> my own. The function aborts the program instead of returning an error,
> as the code intends to check, so it cannot even recover from it. From
> what I googled, this seems to be some missing functionality of my X
> server (in Fedora 4), but there is no more information on how to fix
> this. Could somebody explain this error in more detail, and what can I
> do to aid in diagnosing or fixing it?
>
It looks like the X server you are using doesn't support the OpenGL related function
glXMakeCurrent(), can you send me the output of glxinfo?
> Using latest Wine CVS (at 2005/07/29).
>
> Alex Villacis Lasso
>
>
>
>
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