wglGetPixelFormatAttribivARB unexpected RenderType(100)

Toan T Nguyen nguyenthetoan at gmail.com
Sat Dec 3 02:20:57 CST 2005


FYI, here is the code in question:

http://cvs.sourceforge.net/viewcvs.py/q2e/q2e/source/win32/glw_win.c?rev=1.13&view=auto

The function where pixelFormat is initialized is GLW_ChoosePixelFormat.

Toan


On 12/2/05, fenix at club-internet.fr <fenix at club-internet.fr> wrote:
>
>
> ----Message d'origine----
> >Date: Fri, 2 Dec 2005 14:07:24 -0800
> >De: Toan T Nguyen <nguyenthetoan at gmail.com>
> >A: wine-devel at winehq.org
> >Sujet: wglGetPixelFormatAttribivARB unexpected RenderType(100)
> >
> >Hi,
> >
> >I compile and run Quake2Evolved in linux using winelib. Although every
> >seems fine, there's this error printed out when Q2E scans for the best
> >pixel format:
> >
> > err:opengl:wglGetPixelFormatAttribivARB unexpected RenderType(100)
> >
> >I look up my /usr/include/GL/glxATI.h and found these lines:
> >
> >#ifndef GLX_ATI_pixel_format_float
> >#define GLX_ATI_pixel_format_float  1
> >
> >#define GLX_RGBA_FLOAT_ATI_BIT                          0x00000100
> >
> >#endif // GLX_ATI_pixel_format_float
> >
> >
> >Bests,
> >
> >Toan
> >
>
> Hi
>
> Interesting and fun extension :)
> Try attached patch if it works (and it should) forward it to wine-patches
>
> Regards,
> Raphael
>
>
>
>



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