[opengl] WGL_render_texture / WGL_ATI_pixel_format_float
James Liggett
jrliggett at cox.net
Tue Dec 6 00:25:58 CST 2005
With this demo and the patch I get the same problem that Toan is
getting. (With an ATI Radeon 9800 pro, latest drivers)
James
On Tue, 2005-12-06 at 01:25 +0100, Raphael wrote:
> Hi,
>
> Anyone Can test this demo
> http://www.paulsprojects.net/opengl/rtotex/rtotex.html
> If have an ATI card who support WGL_ATI_pixel_format_float ?
>
> Thx
>
> Changelog:
> - support WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
> - implement WGL_render_texture using GLX_ATI_render_texture (when available)
> - better WGL_render_texture emulation (using PBuffers)
> - fix wglMakeCurrent (and add usefull traces)
>
> Regards,
> Raphael
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