[opengl] WGL_render_texture / WGL_ATI_pixel_format_float

James Liggett jrliggett at cox.net
Tue Dec 6 00:25:58 CST 2005


With this demo and the patch I get the same problem that Toan is
getting. (With an ATI Radeon 9800 pro, latest drivers)

James

On Tue, 2005-12-06 at 01:25 +0100, Raphael wrote:
> Hi,
> 
> Anyone Can test this demo 
> http://www.paulsprojects.net/opengl/rtotex/rtotex.html
> If have an ATI card who support WGL_ATI_pixel_format_float  ?
> 
> Thx
> 
> Changelog:
>  - support WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
>  - implement WGL_render_texture using GLX_ATI_render_texture (when available)
>  - better WGL_render_texture emulation (using PBuffers)
>  - fix wglMakeCurrent (and add usefull traces) 
> 
> Regards,
> Raphael




More information about the wine-devel mailing list