[opengl] WGL_render_texture / WGL_ATI_pixel_format_float

Raphael fenix at club-internet.fr
Tue Dec 6 15:19:33 CST 2005


> The last lines from a +opengl log:
> trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute:
> WGL_TEXTURE_FORMAT_ARB as 2076
> trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute:
> WGL_TEXTURE_TARGET_ARB as 207a
> trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute:
> WGL_MIPMAP_TEXTURE_ARB as 1
> trace:opengl:wglCreatePbufferARB new Pbuffer drawable as (nil)
> trace:opengl:wglCreatePbufferARB ->(FAILED)
> <!> Unable to create pbuffer
> <!> Demo Initiation failed
>
> This is a radeon 9000 Mobility, fglrx 8.19.10. It supports
> GLX_ATI_pixel_format_float

and GLX_ATI_render_texture ?

Thx

> Stefan

Regards,
Raphael
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