RICHEDIT once again
Krzysztof Foltman
kfoltman at portal.onet.pl
Sun Jan 30 17:04:01 CST 2005
Rob Shearman wrote:
> There are a few HGDIOBJ casts as well as the already mentioned ALLOC_OBJ
> macro. For example, in paint.c:
> DeleteObject((HGDIOBJ)hbr);
Yes, both are HANDLEs, so they don't really need a cast. I've probably
written too much MFC code in my life :)
I've deleted all HGDIOBJ casts, but I'm not sure if it's the only case
of redundant casts.
Krzysztof
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