wined3d - d3d9 regression testing 7_12_2005
the3dfxdude at gmail.com
Sat Jul 16 08:42:11 CDT 2005
On 7/16/05, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> > Thanks, I've got the game running how Battlefront looked. Fonts are
> > messed up, and some rendering problems, but it does run for me.
> > Battlefront has a crashing problem I know Oliver knows how to fix.
> Isn't Battlefront an OpenGL game(Quake3 based)? I allways thought it was.
> Obviously not...
Even if it was Quake 3 based, the OpenGL mode is not apparent. Jedi
Academy is Quake 3 based and does run in OpenGL.
> I'm looking forward to seeing the rendering problems fixed. Fow ~A week they
> were fixed by a patch in wine CVS, but I think it was a patch that broke some
> functionality which broke the textures.
> About the fonts: The game looks for a font called 'System' on startup, which
> doesn't exists. I didn't find such a font file on my Windows system(where
> BF1942 runs), does anyone know what this is?
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