wine d3d fun projects.

Oliver Stieber oliver_stieber at yahoo.co.uk
Wed Jun 22 06:48:50 CDT 2005


--- Scott Ritchie <scott at open-vote.org> wrote:

> On Wed, 2005-06-22 at 01:20 +0100, Oliver Stieber
> wrote:
> > Hi,
> >      I have another 'fun' and useful project to
> add to
> > the list.
> > 
> > It should be fairly to make wined3d (or d3d8) use
> the
> > wgl (windows opengl) instead of glx. (just search
> for
> > glx commands and replace then with the wgl
> > equivalents)
> > 
> > Doing so would enable wine's d3d to run on windows
> in
> > place of the windows driver and without the rest
> of
> > WINE which would greatly help in debugging.
> > 
> > It would also allow wined3d to use the wgl
> > implementation in wine.
> > 
> > 
> 
> Didn't one of the video card makers experiment with
> something like this
> at one point, translating all Direct3d calls into
> OpenGL and just
> writing OpenGL-optimized drivers (or perhaps
> vice-versa)?
> 

Matrox had the Matrox icd, which 'translated' OpenGL
calls into DirectX calls.

> Thanks,
> Scott Ritchie
> 
> 



	
	
		
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