Resend : Implements MIIM_BITMAP state in menus
Maxime Bellengé
maxime.bellenge at wanadoo.fr
Mon Mar 7 13:40:53 CST 2005
On Mon, 2005-03-07 at 19:52 +0100, Alexandre Julliard wrote:
> Maxime Bellengé <maxime.bellenge at wanadoo.fr> writes:
>
> > + * drawhbmbitmap : True to draw the hbmbitmap(MIIM_BITMAP)/False to draw the MF_BITMAP
> > */
> > -static void MENU_DrawBitmapItem( HDC hdc, MENUITEM *lpitem, const RECT *rect, BOOL menuBar )
> > +static void MENU_DrawBitmapItem( HDC hdc, MENUITEM *lpitem, const RECT *rect, BOOL menuBar, BOOL drawhbmbitmap )
>
> What's the point of passing the drawhbmbitmap flag since you always
> set it to TRUE?
>
You're right, it's a terrible typo
> > @@ -762,14 +773,15 @@
> > int h = rect->bottom - rect->top;
> > int bmp_xoffset = 0;
> > int left, top;
> > + HBITMAP swtch = (drawhbmbitmap)?lpitem->hbmpItem:(HBITMAP)lpitem->text;
>
> That's a strange variable name for a bitmap...
>
I agree, I should have chosen a better one.
> > + /* New style MIIM_BITMAP */
> > + if (lpitem->hbmpItem)
> > + {
> > + if (lpitem->hbmpItem == HBMMENU_CALLBACK)
> > + {
> > + MEASUREITEMSTRUCT measItem;
> > + measItem.CtlType = ODT_MENU;
> > + measItem.CtlID = 0;
> > + measItem.itemID = lpitem->wID;
> > + measItem.itemWidth = lpitem->rect.right - lpitem->rect.left;
> > + measItem.itemHeight = lpitem->rect.bottom - lpitem->rect.top;
> > + measItem.itemData = lpitem->dwItemData;
> > +
> > + SendMessageW( hwndOwner, WM_MEASUREITEM, lpitem->wID, (LPARAM)&measItem);
> > +
> > + /* Keep the size of the bitmap in callback mode to be able to draw it correctly */
> > + lppop->bmpSize.cx = max(lppop->bmpSize.cx, measItem.itemWidth - (lpitem->rect.right - lpitem->rect.left));
> > + lppop->bmpSize.cy = max(lppop->bmpSize.cy, measItem.itemHeight - (lpitem->rect.bottom - lpitem->rect.top));
>
> Why do you store the bitmap size in the parent popup? What if there
> are multiple items with bitmaps?
>
Because when drawing I want the maximum width among all the bitmaps of
the items in order to align correctly the checkmarks and the text. It is
the behavior I saw on two different apps. If you use different size
bitmaps for each item, windows aligns the text and the checkmark. So I
store it in the parent popup to be able to get it when drawing each item
otherwise I wouldn't know how to align the checkmark and the text.
Do you think it can be done more efficiently ?
Maxime
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