DirectDraw YUV overlays
lionel.ulmer at free.fr
Thu Mar 24 15:25:47 CST 2005
On Mon, Mar 07, 2005 at 01:09:34PM +0100, Marcus Meissner wrote:
> We had that in very early versions (as ddraw was just one pretty
> large X hack ;)
Those were the days :-)
> I would suggest using the Xv extensions again if possible.
Yes, and it will provide hardware-based scaling for free too... I wonder if
GL exports any YUV-like texture formats on modern hardware.
> Software YUV conversion is not hard either.
Yes, I have some code lying around that does it. Even wrote in in ARM
assembly for my iPAQ movie player :-)
Lionel (back from vacation and catching up with his mails)
Lionel Ulmer - http://www.bbrox.org/
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